The booking is still a phone call
Somebody stops what they are doing, writes a name on a pad, and hopes it gets typed up.
What we run
Website designBrandingSEO & local searchGoogle & Meta adsContent creationAI contentSocial mediaEmail marketingLead generationAll-in-one growthWho we run it for
Healthcare & clinicsRestaurants & foodRetail & ecommerceReal estateBeauty & wellnessSoftware we make
Mobile appsDesktop softwareOnline storesWebsite developmentGrowth strategyListing videosAnalytics & reportingMobile apps
iPhone and Android apps for booking, ordering, memberships and your own team — built properly and put in the stores.
One fixed price, agreed from a written scope before anything is built.
None of them are about technology. Each one is a job your phone is doing instead.
No figures, because we do not know yours. You will recognize all three anyway.
Somebody stops what they are doing, writes a name on a pad, and hopes it gets typed up.
The monthly goes out whether or not the thing fits how you actually work.
Whoever got there first is the one they open without thinking about it.
Get these four right in the first fortnight and the price stops moving.
The line between these two columns is what the fixed price is quoted against, and you help draw it before anything is built.
One is opened by somebody outside your door deciding. The other is opened in a basement with no signal. They are not the same app.
Four answers, settled in writing in the first week. Settling them later is how an app build turns into an hourly bill.
The developer accounts are opened in your name, so the listing that goes live is yours rather than ours.
We write down every job the app has to handle, then agree which of them ship first and which wait. That line is what the fixed price is quoted against, and you help draw it.
One build, both stores, everything in this list inside the fixed price.
One fixed price from a written scopeNever billed by the hourStore accounts and code in your name
Customers book, order and pay in a few taps. No phone call.
Job sheets, schedules and site photos for the people doing the work.
A job sheet still opens in a basement, then catches up later.
Points, passes and renewals that quietly bring people back.
A notification on the lock screen, not another email nobody opens.
Listings, screenshots and the review process, handled for you.
Updates for each new phone release, crash watching, small changes.
Store accounts, code and customer data, yours from the first day.
You are not asked to trust a process. You approve every screen before it is built.
01Week one
Every job the app must handle, written down plainly, then one fixed price against that list.
02Week two
You see and approve every screen before a line of code is written.
Your approval03Weeks three to eight
You get a working version on your own phone every week, on the handset you actually carry.
04Launch
Listings, screenshots and review handled, then updates on an optional care plan.
Not a prototype. Four things that exist at the end, in the stores, in your name.
Book, order and pay in a few taps, without calling you first.
Job sheets, schedules and site photos for the people doing the work.
Points, passes and renewals that quietly bring people back.
A notification they see, not another email nobody opens.
Most of the work, none of the pictures, and where an app launch usually stalls.
Apple and Google developer accounts opened in your name, with the signing keys kept where you can reach them.
Screenshots, privacy answers and the back-and-forth with reviewers, handled until the listing is live.
Every new handset and system release checked against the app, so it does not quietly break.
All three are normal in this trade. We will not do them, in writing.
If people use you once a year, a good website does the job. We say so before you spend anything, even though the app is worth more to us.
Apple, Google, the code and the customer data go in your name. It stays yours if we part ways, and moving it takes an email.
One fixed price from an agreed scope, and a flat monthly to keep it live in the stores. Working out what to build is not a separate invoice.
An app is rarely the whole job. These three are the pieces around it.
The back-office half of the same system: what your counter and your office run on while the app takes the bookings.
Read the pageThe website the app connects to. Most apps sit on top of something that already has to be built properly.
Read the pageCatch the inquiries the app brings, including the ones that arrive long after you have shut for the day.
Read the pageBy trade: healthcare, restaurants, retail, real estate and beauty and wellness. Or see the work first.
If people use you once a year, a good website is enough and we will say so. An app earns its keep when customers come back often, or when your team needs it on site.
One fixed price from an agreed scope, plus a flat monthly to keep it live in the stores. Tell us what you want it to do and you get the number and the plan together.
A typical app is planned at eight to twelve weeks from first sketch to store listing, and the scope sets the real date. You get something on your phone to try every week rather than one reveal at the end.
One build goes to both. The App Store and Play listings, the screenshots and the review process are handled inside the same project.
That is often the first app worth building. Job sheets, schedules and site photos for the people on site, given to your team rather than listed publicly.
You do — your store accounts, your code, your customer data. It stays yours if we part ways.